

Object Spawn Unlocker v1.1
This modification allows you to create all objects in GTAV’s world with an object editor. Normally a lot of objects are not available in object editors because they are no real ‘objects’, they’re just drawables without a collision (GTA V uses a static collision system to reduce the performance impact while calculating collision for entities – http://puu.sh/kDSuj/b9478703cb.png). This mod allows spawning all objects which are in GTAV’s world. (Example: prop_fan_palm_01a=374464092). A full list can be found here https://snippets.gta-mp.net/view/raw/9a252c54 (Attention: this is just a dump of internal model requests of GTAV, the ones with +hi(dr/fi) or vehicle/weapon models can probably not be spawned! Also it’s possible that the list is not complete!).
Changelog v1.1:
– Fixed a crash that happens when the mod is outdated (instead we added a message box)
Installation:
- Make sure you have the latest version of ScriptHook V by Alexander Blade installed.
- Extract the .asi file “gtamp-unlock-all-objects.asi” of “gtamp-unlock-all-objects.zip” into your Grand Theft Auto 5 directory
- Make sure you have VC++ Redistributable 2013 x64 installed
- Install a normal object editor like the ones from Guadmaz Map Editor
- (If you use the object editor from step 4) You can add now all possible objects to the ObjectList.ini of the map-editor. (List of objects above)
Known issues and bugs:
– Colliding with drawables onfoot = collision, Colliding with drawables in vehicle = no collision.
Source code:
– Source code is included in the “gtamp-unlock-all-objects.zip” (folder src/)
– Or simply download the latest source at https://development.crix-dev.com/gtamp-mods/unlock-all-objects


